‘Games of Skill’ Prize Limit an Equal Protection Violation?

The Ohio Tenth District Court of Appeals today held (pdf) that limiting the prize value permissibly distributed for a “win” of a game of skill (as opposed to a scheme of chance, which is gambling and always illegal in Ohio) to $10 is an equal protection violation.  I find the ruling to be quite an astounding decision, the sort of “judicial activism” decried by conservatives.  This is a picture perfect example of a court supplanting its judgment for that of the legislature.

As the court sets up the facts:

R.C. 2915.01(AAA)(1) makes operation of a skill-based amusement machine lawful where prizes awarded are worth $10 or less, but makes operation of the same machine unlawful where the prizes awarded are worth more than $10.  Appellants argue that the definition of “skill-based amusement machine” in R.C. 2915.01(AAA)(1) violates the Equal Protection Clauses of the Ohio and United States Constitutions because there is no rational relation between the value of the prizes awarded and the government interest in differentiating between the lawful use of skill-based amusement machines and unlawful participation in gambling.

The court noted the low standard applied to such challenges, quoting from earlier Ohio Supreme Court precedent:  “Under the rational basis test ‘great deference is paid to the state, the only requirement being to show that the differential treatment is rationally related to some legitimate state interest.’”

The state argued the following was its objective in limiting skill-game prizes to $10: “the General Assembly is free to conclude that the gambling instinct is likely to be engaged by high-value prizes, but that the [player's] legitimate goal of amusement is accomplished with prizes under ten dollars wholesale value.”  The state also notes: “[T]he fact the line might have been drawn differently at some points is a matter for the legislative, rather than judicial, consideration.”

The court then concludes:

The essential ingredient that differentiates merely playing a game for amusement (which can include the added amusement of a prize) and playing a game for amusement that constitutes gambling, is whether the outcome is determined in whole or in part by chance.  The General Assembly codified that distinction with respect to amusement machines when it made chance-based machines illegal and skill-based machines legal, through enactment of R.C. 2915.01(AAA)(2).  However, though the state certainly has a legitimate interest in regulating gambling, we fail to discern how the distinction between machines that reward players with prizes worth over $10 and those that reward players with prizes worth $10 or less is rationally related to the goal of furthering that interest.

I don’t see how this opinion possibly could be upheld on appeal.  The court simply said that it didn’t agree with the legislature’s detirmination that a $10 prize limit lessened the likelihood that players would be treating the games like gambling, with associated concerns that led the state to outlaw gambling.  It said that it didn’t agree, and then struck the statute — under rational basis review — as a violation of equal protection.

Judicial activism at work!

[FULL DISCLOSURE: I was working for the Attorney General's office during consideration and passage of this legislation.  The A.G.'s Office, as explained in the court's opinion, was very involved in the underlying facts of the issues of this case.]

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About the Author

Chris Geidner is the award-winning senior political editor at D.C.'s Metro Weekly and has written for The Atlantic Online, The American Prospect, Advocate.com, Salon and other publications, as well as at his blog, Law Dork. In 2011, he received the Excellence in News Writing Award from the National Lesbian and Gay Journalists Association for his coverage of "Don't Ask, Don't Tell" repeal. Prior to moving to D.C. in 2009, he served as an attorney on the senior staff at the Ohio Attorney General's Office and had earlier worked for a leading Columbus law firm. An extended biography can be found here, and you can follow him on Twitter.